Work Package 4
AUTISMFIT DIGITAL TOOLS
Objectives
- Motivate young people with ASD to increase their physical exercise and improve their fitness through the engagement of a VR game
- Encourage a healthy diet and balanced nutritional intake for youth with ASD using innovative technology
- Create a mobile device which will be used as a resource tool for links to forums, calendars with events, and other resources.
- Implement the capacity building training for youth workers nationally and transnationally to collect insightful feedback and suggested improvements to meet the needs of the beneficiary target groups.
Main Results
- VR game
- MAKEY MAKEY games collection
- Digital platform available on mobile devices
- Multimedia Guidebook
- Transnational capacity building training of youth workers
VR game
The AutismFIT VR Game is an immersive virtual reality experience designed to promote the physical well-being, active participation, and healthy lifestyles of young people with Autism Spectrum Disorder (ASD). Through engaging gamified scenarios such as tennis, yoga, dancing, bowling, and other physical activities, the game encourages movement, coordination, confidence, and social engagement in a safe, motivating, and autism-friendly environment.
Experience a glimpse of the AutismFIT VR Game, where immersive physical activity meets fun to promote the well-being, confidence, and active participation of young people with autism.
